Star Wars Battlefront 2: The Loot Crate War rages as gamers take a stand against the unbridled greed of EA.
<img src="https://media.8ch.net/file_store/b3c561ff0319ebdc9a5b83486b671c26e79573168b9260130757c267820b7291.jpg" style="max-height:640px;max-width:360px;">
<span style="margin-top:15px;rgba(42,51,6,0.7);font-size:12px;">Credit: Star Wars Theory | YouTube</span>
The controversial release of the highly anticipated sequel has been shrouded in negative press stemming from the ridiculous amount of time and money it takes to unlock the full game. One fan even did the calculations to prove how outrageous the game is saying it would take 4,528 hours of gameplay or $2,100 to unlock all the base-game content.
On top of the insane amount of time and money it would take just to unlock the games main characters such as Luke Skywalker and Darth Vader, the progression system is "pay to win" meaning that the players willing to spend the most money will have a greater advantage over other players.
That's not the last of the bad news plaguing the game's release, earlier this week the Belgian Gambling Commission announced an investigation into the games loot crate system to determine if it should be marketed as gambling. If the courts determine that there is in fact gambling marketed to children in the game, EA could be facing massive, multi-million dollar fines as well as set a precedent for all other game makers that could change the gaming industry.
Thursday, Star Wars fans and gamers around the world celebrated a small victory when EA announced they would be turning off all micro-transactions in the game. The announcement came just 24 hours after the Belgian Gambling Commission announced their investigation. On top of the mounting pressure from consumers and the authorities, it turns out the CEO of Disney Bob Iger had a personal hand in shutting down the games loot crate gambling system.
Wall Street Journal reporter Ben Fritz has been following the drama surrounding the Star Wars game as it unfolds and mentioned that Disney executives contacted EA to figure out the cause of all the fury. Fritz tweeted in reference to his article on the subject and indicated Disney’s head of consumer products and interactive media, Jimmy Pitaro, contacted EA in a letter outlining chief executive officer Bob Iger's concerns over the way EA was handling the game and it's public perception.
The recent headlines condemning the game for it's overpriced, pay to win an extremely long grind mixed with the reports of investigations from European Gambling Commissions has drawn the attention of the Disney CEO and he is not happy. EA's announcement that they were turning off microtransactions occurred shortly after Fritz's report of Bob Iger's personal intervention.
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